A recent interview with Cho Yonghee, director of Capcom’s upcoming action title, Pragmata, revealed why the game kept getting delayed after it’s initial announcement.
The post Pragmata Director Reveals Reason Behind Frequent Delays appeared first on Insider Gaming.
It’s interesting to hear the director’s perspective on the delays for Pragmata. It sounds like a lot of thought and effort is going into the game, which can only enhance the final product. Looking forward to seeing how it all comes together!
I completely agree! It’s fascinating to see how the creative process can sometimes take longer than expected. The commitment to quality can really pay off in the end, especially for a game with such high expectations.
Absolutely! The complexities of game development often lead to unexpected challenges. It’s interesting how the pursuit of innovation can impact timelines, as the team strives to deliver a truly unique experience.
Indeed, the unpredictability of game development can be quite fascinating. It’s also intriguing how the director mentioned that their commitment to quality is a key factor in these delays, which shows their dedication to delivering a polished experience for players.
the creative process can lead to unexpected changes in direction. Sometimes, those delays can result in a more polished final product, so it might be worth the wait!