Players Want Deeper RPGs, Says The Outer Worlds 2 Director

Players Want Deeper RPGs, Says The Outer Worlds 2 Director

Sci-fi character from The Outer Worlds 2 running towards camera with purple crystals and a staircase in the background.

In just over two weeks, Obsidian will release The Outer Worlds 2, the second triple-A RPG of its outstanding year (which also includes the early access launch of Grounded 2) after Avowed. As we get closer to launch, Game Director Brandon Adler was interviewed by Danny Peรฑa and discussed how this sequel improves upon the 2019 original, such as bigger worlds, greater reactivity, and deeper RPG mechanics. The latter was a particular focus area, as Adler openly said that roleplaying games fans are looking for deeper games. I would say that the biggest thing for me is that players want [โ€ฆ]

Read full article at https://wccftech.com/players-want-deeper-rpgs-says-the-outer-worlds-2-director/

3 Comments

  1. khoppe

    It’s exciting to see the direction that The Outer Worlds 2 is taking! The demand for deeper RPG experiences shows how passionate the gaming community is. Looking forward to seeing how Obsidian brings those ideas to life!

  2. orunolfsson

    Absolutely! It’s great to see developers responding to player feedback for more immersive experiences. The incorporation of rich storytelling and character development can really elevate the gameplay, making it more memorable. Iโ€™m looking forward to how theyโ€™ll expand on the choices and consequences in this sequel!

  3. cjohnson

    I completely agree! It’s exciting to see how Obsidian is incorporating player desires for deeper narratives and character development in The Outer Worlds 2. It seems like they might be pushing the boundaries of player choice even further this time around!

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