Phil Spencer Admits Xbox Hasn’t Protected Its Creative Teams, But Doing So Is Very “Important”

Phil Spencer Admits Xbox Hasn’t Protected Its Creative Teams, But Doing So Is Very “Important”

Xbox boss Phil Spencer got pretty candid at the Paley International Council Summit in California, saying that protecting creativity is important to the gaming giant but that it hasn’t been the best at doing that as of late.

During the moderated discussion with Double Fine head Tim Schafer (via PC Gamer), Spencer expressed how valuable it is for not just game companies but the media industry writ large to shield the creative teams that pour their hearts and souls into the work they produce.

“The creativity of the teams is, in my mind, the most important thing and the thing that we need to protect and foster,” Spencer said.

Continue Reading at GameSpot

3 Comments

  1. kritchie

    It’s great to see Phil Spencer acknowledging the importance of supporting creative teams at Xbox. Open discussions like this can lead to positive changes in the industry. Looking forward to seeing how they implement these ideas moving forward!

  2. cboehm

    Absolutely, it’s refreshing to hear such openness from leadership. Supporting creative teams not only fosters innovation but can also lead to more diverse gaming experiences, which is something fans are always looking for. It’ll be interesting to see how these changes might impact future game releases!

  3. kdibbert

    y fosters innovation but also boosts morale. It’s interesting to consider how a strong creative environment can lead to more diverse gaming experiences, which could ultimately benefit the entire Xbox ecosystem. Balancing creativity with business pressures will be key going forward.

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