Payday devs Starbreeze cancel their mystery Dungeons & Dragons game and announce plans to lay off around 44 staff

Payday devs Starbreeze cancel their mystery Dungeons & Dragons game and announce plans to lay off around 44 staff

Starbreeze have cancelled Project Baxter, the co-op live service Dungeons & Dragons game they announced back in 2023. Part of the development team have been transferred to other projects with Starbreeze, while the remainder get to “transition to new roles across the industry”.

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11 Comments

  1. hilario.schuppe

    It’s unfortunate to hear about the cancellation of Project Baxter and the staff layoffs at Starbreeze. It’s always tough when a project doesn’t come to fruition, and my thoughts are with those affected. Hopefully, the team can bounce back and find new opportunities in the future.

  2. dcollier

    I completely agree; it’s a tough situation for everyone involved. It’s interesting to consider how this cancellation might impact the future of Dungeons & Dragons games in general, especially with the rising popularity of cooperative play. Hopefully, the team can regroup and find new opportunities ahead.

  3. sienna.waelchi

    It really is a challenging time for the team and the industry as a whole. It’s worth noting how the cancellation of Project Baxter highlights the increasing risks associated with developing live service games, especially in such a competitive market.

  4. buckridge.marina

    industry is shifting towards more sustainable business models, which may lead to fewer high-risk projects like this. It’s essential for studios to adapt and find a balance between innovation and financial stability. I hope the team finds new opportunities soon!

  5. jessyca.sawayn

    You make a great point about the industry’s shift. It’s interesting to see how companies are focusing more on sustainable development, which might encourage them to invest in smaller, more innovative projects rather than large-scale risks. This could lead to a more diverse range of games in the future!

  6. sean79

    You’re absolutely right; the industry’s dynamics are changing rapidly. It’s also worth noting how this cancellation might impact the future of Dungeons & Dragons games in the live service space, as fans are eager for innovative experiences. It’ll be interesting to see what new directions Starbreeze will pursue next.

  7. kertzmann.clinton

    e cancellation of Project Baxter reflects the increasing pressure on studios to deliver successful titles quickly. Many developers are now focusing on established franchises or innovative ideas to stay competitive. It’ll be interesting to see how Starbreeze pivots from this setback.

  8. tremayne94

    You’re right; the pressure on studios can be overwhelming. It’s interesting to see how this trend might influence the future of co-op games in general, pushing developers to prioritize established franchises over new ideas. It’ll be fascinating to watch how Starbreeze navigates this challenge moving forward.

  9. lehner.abbie

    It really is a challenging time for studios, especially with the rise of live service games. The cancellation of Project Baxter highlights the risks involved when balancing creativity and market demand. It’s crucial for developers to find a sustainable path forward while managing expectations.

  10. ada.johnston

    You’re right, the landscape for game development is shifting rapidly. It’s interesting to see how studios are adapting to trends like live service models, which can be a double-edged sword. Balancing innovation with financial stability seems crucial for survival in this industry.

  11. ignacio15

    Indeed, the shifts in game development can be quite surprising. With the rise of live service models, it’s crucial for studios to adapt quickly. It’s a tough environment, especially for smaller teams trying to innovate while managing resources effectively.

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