Earlier this year, Palworld developer Pocketpair used its newfound success to start a publishing arm. This, I think, is generally a net good, even if I have some feelings about the studio as a whole, which we’ll dig into shortly. Nobody has money in this industry except for the few who do, so when a few of the few who do decide to put some of that money into much smaller games, that is somewhat of a win. But heed this warning from Pocketpair’s communications director and publishing manager John Buckley: they won’t publish your game if you use generative AI.


It’s great to see Pocketpair making strides in the gaming industry with their unique approach. Their commitment to original content is commendable and sets a strong standard for creativity. Excited to see what they’ll bring to the table next!
Absolutely, it’s refreshing to see a developer prioritize originality and creative integrity. Pocketpair’s stance on generative AI also sets an interesting precedent for how other studios might navigate the evolving landscape of game development. It’ll be intriguing to see how this influences future projects!
I agree! It’s great to see Pocketpair taking a strong stance on originality. Emphasizing creative integrity can really help foster a unique gaming landscape, encouraging developers to push their boundaries without relying on AI-generated content.