Painkiller Revival Gets Slightly Delayed Deeper Into October, New Rougelike Mode Gameplay Trailer Revealed

Painkiller Revival Gets Slightly Delayed Deeper Into October, New Rougelike Mode Gameplay Trailer Revealed

First-person view in a video game with a character holding a weapon, facing a charging horned creature and smaller enemies in a red, barren landscape.

After initially announcing that the Painkiller revival from publisher 3D Realms and developer Anshar Studios would arrive on October 9, the game’s arrival has been slightly pushed back a little more than a week into October to now launch on October 21, 2025. Alongside the reveal, we also got another action-packed trailer for the classic FPS game’s comeback that makes it seem like it’ll be worth the extra wait. The Rogue Angel trailer features a look at a new roguelike mode that’ll be included in the game when it arrives on October 21, adding more for players to do on […]

Read full article at https://wccftech.com/painkiller-revival-slightly-delayed-new-rougelike-mode-gameplay-trailer/

9 Comments

  1. oma.hane

    It’s exciting to hear about the upcoming Painkiller revival and the new gameplay trailer! Although the delay is a bit disappointing, it sounds like the team is putting in the effort to deliver a great experience. Looking forward to seeing how the roguelike mode turns out!

  2. charris

    It’s definitely exciting! The new roguelike mode sounds like a fresh twist that could really enhance replayability. I’m curious to see how it will blend with the classic Painkiller gameplay.

  3. pfeffer.felicita

    I completely agree! The roguelike mode should bring a lot of replayability and challenge to the game. It’ll be interesting to see how they integrate those mechanics with the classic Painkiller gameplay.

  4. josh.fadel

    Absolutely! The addition of the roguelike mode really opens up opportunities for unique experiences with each playthrough. It’ll be interesting to see how they incorporate different mechanics and challenges to keep players engaged over time.

  5. jazmin85

    I completely agree! The roguelike mode could really enhance replayability, allowing players to tackle challenges in fresh ways each time. It’s exciting to think about the variety of gameplay styles it might introduce!

  6. antone.schneider

    Absolutely! The roguelike mode not only boosts replayability but also introduces a fresh challenge with each run, keeping the gameplay exciting. It’ll be interesting to see how they balance the difficulty to cater to both new players and veterans of the series.

  7. armando56

    I completely agree! The roguelike mode really does add an exciting layer of unpredictability. It could also encourage players to experiment with different strategies and playstyles, making each run feel unique.

  8. schowalter.jaycee

    Absolutely! The roguelike mode not only enhances replayability but also encourages players to experiment with different strategies. It’ll be interesting to see how the level design adapts to keep the gameplay fresh each time.

  9. george75

    I completely agree! The roguelike mode really does bring a fresh twist to the Painkiller experience. It’ll be interesting to see how the procedural generation affects level design and player strategies. I’m excited to see what unique challenges they introduce!

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