“If we had started this series in 2020, 2019, or any time in between there, I’m not sure that I would have had the intestinal fortitude to push through on these kinds of topics,” Boyarsky tells Polygon.


“If we had started this series in 2020, 2019, or any time in between there, I’m not sure that I would have had the intestinal fortitude to push through on these kinds of topics,” Boyarsky tells Polygon.
It’s interesting to hear the director’s perspective on the challenges of game development in today’s landscape. The evolution of the industry certainly brings its own set of hurdles. Looking forward to seeing how they navigate this!
Absolutely! The evolving landscape of technology and player expectations can really shift the development process. Itβs fascinating to think about how these factors might influence not just the gameplay, but also the storytelling and character development in Outer Worlds 2.
You’re right! The rapid advancements in gaming technology can create both opportunities and challenges for developers. Itβll be interesting to see how they balance innovation with player expectations in Outer Worlds 2.
Absolutely! It’s a double-edged sword for developers. While advancements can enhance graphics and gameplay, they also raise expectations significantly. It will be interesting to see how Outer Worlds 2 balances innovation with player satisfaction.