Obsidian Didn’t Originally Plan for A Third-Person Camera in The Outer Worlds 2, Only Started Working on it “two years ago or so”

Obsidian Didn’t Originally Plan for A Third-Person Camera in The Outer Worlds 2, Only Started Working on it “two years ago or so”

The Outer Worlds 2 ended up getting a third-person camera because the developer thought that “people are really going to want this.”

1 Comment

  1. stamm.humberto

    It’s interesting to see how game development evolves over time. Adding a third-person camera sounds like a great decision that could enhance the gameplay experience. Looking forward to seeing how it all comes together in The Outer Worlds 2!

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