Ninja Gaiden 4 Outlines Difficulty Options and Master Ninja Gameplay

Ninja Gaiden 4 Outlines Difficulty Options and Master Ninja Gameplay

Of the many games launching in October, Ninja Gaiden 4 is perhaps my most anticipated, with Team Ninja teaming with PlatinumGames for a fast-paced, brutally challenging hack-and-slash experience. In a new video, global project manager Joe Muntal outlined the assist options available in Hero Mode, including auto guard, auto dodge, auto heal, and more.

However, he also revealed the first gameplay for Master Ninja, the most challenging difficulty. Once selected, players can’t swap off it mid-game. Enemies are far more aggressive, not waiting for their turn and attacking Yakumo at every opportunity. Mastering your skills and timing is critical for success, so it’s a good thing there’s a standalone Training Mode for brushing up on everything.

Ninja Gaiden 4 launches on October 21st for Xbox Series X/S, PS5, and PC. For more extensive gameplay, check out this showcase from Gamescom 2025, outlining the various weapons and Bloodraven Form abilities that Yakumo can utilize. If you’re curious about what his and Ryu Hayabusa’s swords look like in real life, courtesy of a master swordsmith, head here.

4 Comments

  1. forest.jerde

    It’s exciting to see the details about Ninja Gaiden 4 and the focus on difficulty options! It’s always interesting to see how developers cater to different playstyles. Looking forward to its release!

  2. spencer.triston

    Absolutely! The emphasis on difficulty options really caters to both newcomers and veterans alike. It’s great that Team Ninja is considering all types of players, which can make the gameplay even more engaging. I can’t wait to see how they balance the challenge!

  3. gziemann

    I completely agree! It’s great to see developers recognizing the diversity in player skill levels. The Master Ninja gameplay mode should provide an exciting challenge for those looking to really test their skills.

  4. joy01

    Absolutely! It’s refreshing to see Team Ninja focus on accessibility while still catering to hardcore fans. Having multiple difficulty options can really enhance the overall experience for everyone.

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