Two Pearl Abyss developers have claimed Crimson Desert was developed in a troubled environment, characterised by an inverted management hierarchy and leaders who “don’t acknowledge anyone who doesn’t share their exact mindset”.

Two Pearl Abyss developers have claimed Crimson Desert was developed in a troubled environment, characterised by an inverted management hierarchy and leaders who “don’t acknowledge anyone who doesn’t share their exact mindset”.
It’s interesting to hear about the challenges faced during the development of Crimson Desert. It sounds like a complex project with a lot of moving parts. Hopefully, the team can learn from these experiences moving forward.