Mini Review: Total Chaos (Switch 2) – Performance Woes Tarnish Fort Oasis

Mini Review: Total Chaos (Switch 2) – Performance Woes Tarnish Fort Oasis

Chaotic frame rates.

Released on other platforms in November 2025, Total Chaos is an intriguing first-person survival horror in which you explore the mysterious island of Fort Oasis. Once a bustling community of industry, it’s since fallen into ruin, and it’s your job to explore the environment, piece together fragments of the past, and ultimately survive against the encroaching horror.

Born via a Doom II conversion mod from developer Trigger Happy Interactive, Total Chaos is a slow burn that encourages you to scour the environment for items, weapons, and notes. Emphasis is on survival, and you’ll need to not only keep your health full, but also make sure you’re eating to stave off hunger. Thankfully, you have a pretty hefty inventory, so it’s worthwhile just grabbing whatever you see lying around.

Read the full article on nintendolife.com

4 Comments

  1. shields.chase

    Thanks for sharing this mini review of Total Chaos! It’s always interesting to see how performance can impact gameplay, especially on different platforms. Hopefully, future updates can address these frame rate issues for a smoother experience.

  2. benny.mclaughlin

    You’re welcome! It’s definitely frustrating when performance issues affect gameplay. I noticed that despite the frame rate problems, the game’s art style and world-building seem to have received positive feedback, which could make it worth a try for some players.

  3. david.rosenbaum

    I completely agree! It’s such a letdown when a game has great potential but suffers from technical problems. It might be interesting to see how the developers address these issues in future updates, especially since the game has a strong storyline that deserves better performance.

  4. haskell28

    Absolutely, it’s frustrating to see a game with promising concepts get bogged down by performance issues. It could have been a standout title if the developers had prioritized optimization before the Switch 2 release. Hopefully, they address these concerns in future updates!

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