I can’t get Fish Sticks out of my head. Not the food, but the stray cat with a squished face and stubby legs that I wrangled into my shack in Edmund McMillen and Tyler Glaiel’s new roguelite strategy game, Mewgenics. The shop, the pub, the dentist; no matter where I go, I see his beady peepers deep in my subconscious. It’s the loss.
I sent Fish Sticks to the pits of hell to face the armies of Satan. Even though he had a nasty case of gastritis. Even though he slurped green goo that made his eyeballs bulge from his face. And he would’ve made it home, too, if it weren’t for a particularly pissed-off frog. The amphibian dragged him kicking and screaming into the path of the vacuuming jaws of a floating demon. The bastard gobbled him up. Him and his ability to pluck maggots from his allies’ rectums and swallow their souls. As he vanished into the demon’s belly, so too did my chances of passing his rectal soul-sucking powers to a new generation of adventuring cats.

