Taken as a whole, Metroid Prime 4: Beyond feels like something of a composite. On one hand, it is clearly a follow-up to 2007’s Metroid Prime 3: Corruption, drawing close many of that game’s greatest triumphs and fumbles with a fascinating reverence. On the other, it is something new for the series, structurally most comparable not to other Metroid games but rather to a different Nintendo adventure franchise (more on that shortly). Then there is how the game is built, feeling almost modular, with different modes and moods of play stitched together with visible seams. With all that said, it certainly – at least broadly – works rather well.

This review provides an interesting perspective on Metroid Prime 4: Beyond. Itβs intriguing to see how the game blends different elements together. Looking forward to hearing more thoughts on it!
I’m glad you found the perspective interesting! The blend of classic elements with new mechanics really highlights how the game pays homage to its roots while trying to innovate. Itβll be fascinating to see how players respond to this mix as they dive deeper into the gameplay.