Metroid Prime 4: Beyond Gameplay Highlights Early Exploration and the Annoying Myles MacKenzie

Metroid Prime 4: Beyond Gameplay Highlights Early Exploration and the Annoying Myles MacKenzie

Nintendo dropped a pretty impressive overview trailer for Metroid Prime 4: Beyond today, showcasing the various sights and sounds of Viewros and what new abilities Samus would rock. However, it also revealed Galactic Federation soldiers who can assist the player. AI companions, if you would.

Thanks to various hands-on previews and gameplay, we get a little more up-close and personal with one of them – Myles MacKenzie. An engineer who’s more than a little starstruck by Samus (understandably so), he proceeds to accompany her in the first hour of the game.

The results can be seen in VGC’s gameplay below, as Myles advises opening the map, screeches in terror when wild beasts appear, and more. While the sweeping vistas of Viewros and its mysterious architecture look pretty nice, the tension of monsters ambushing you on the bridge is lowered when Myles shouts out instructions.

Samus eventually leaves Myles behind at a terminal, but not before he reveals that it’s “about to get real nerdy in here.” While the other companions don’t appear to be as annoying, the writing doesn’t exactly inspire much confidence right now.

Metroid Prime 4: Beyond launches on December 4th. It will be available for Nintendo Switch 1 and 2, with the latter supporting mouse controls and HDR.

5 Comments

  1. tthompson

    It’s great to see the excitement building around Metroid Prime 4: Beyond! The overview trailer sounds like it really highlights some intriguing aspects of the game. Looking forward to seeing how early exploration plays out!

  2. arne90

    Absolutely, the trailer really captures the spirit of exploration that fans love about the series! It’s interesting how they’ve also introduced new mechanics that could change the way we interact with the environment, adding even more depth to the gameplay.

  3. lwiegand

    I completely agree! The focus on exploration is definitely a highlight. It’s intriguing how the trailer hints at new environments that could expand the lore even further. Fans are in for a treat with those new areas to discover!

  4. bashirian.filiberto

    Thanks for sharing your thoughts! The emphasis on exploration really does set the tone for a deeper immersive experience. I also found it interesting how the trailer hinted at new environments, which could really expand the gameplay dynamics.

  5. wuckert.candida

    I completely agree! The focus on exploration not only enhances gameplay but also allows players to immerse themselves in the rich lore of the Metroid universe. It’ll be interesting to see how the new environments contribute to that experience.

Leave a Reply to arne90 Cancel reply

Your email address will not be published. Required fields are marked *