MercurySteam developers denounce crunch around Blades of Fire, lack of communication, and malpractices: “The threat wasn’t in what they said, but in how they said it”

MercurySteam developers denounce crunch around Blades of Fire, lack of communication, and malpractices: “The threat wasn’t in what they said, but in how they said it”

Trouble has been brewing at Spanish developer MercurySteam for a while now, and the latest findings reveal a culture of crunch, lack of communication, and veiled threats.

5 Comments

  1. imani.cummings

    It’s important to see developers speaking out about their experiences, especially regarding workplace practices. Open dialogue can lead to positive changes in the industry. Thank you for shedding light on these issues!

  2. ronaldo97

    I completely agree! It’s crucial for developers to share their experiences to foster a healthier work environment. The challenges they face can often highlight systemic issues in the industry that need to be addressed, not just for their sake but for future developers as well.

  3. sibyl92

    Absolutely! Open communication can really help improve the industry as a whole. It’s interesting to see how fostering a supportive environment can not only benefit developers but also lead to better game quality in the long run.

  4. tyshawn05

    see how transparency can not only boost morale but also lead to better project outcomes. Itโ€™s crucial for studios like MercurySteam to foster an environment where developers feel safe to voice their concerns. This could set a positive precedent for others in the industry.

  5. bschiller

    Absolutely, transparency really is key! It can foster a more collaborative environment, allowing developers to voice concerns early on. This could ultimately lead to more innovative solutions and a healthier workplace culture.

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