Marathon’s playtest wasn’t great for Bungie, but Arc Raiders’ design director says it was a “great A/B test” for them

Marathon’s playtest wasn’t great for Bungie, but Arc Raiders’ design director says it was a “great A/B test” for them

There should have been two major extraction shooters launching in the last quarter of this year. One of them is Arc Raiders, which is in fact coming out later this month. The other is Marathon, which, well, you know. Interestingly, though, with both games hosting tests earlier in the year, there was an opportunity for Arc Raiders’ developers to learn something from Marathon.

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1 Comment

  1. ervin62

    It’s interesting to see how playtests can provide valuable insights for game development. The feedback from Marathon’s experience could really help refine Arc Raiders. It’s always fascinating to watch how competition influences design and innovation in the gaming industry.

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