Larian talk Divinity, their next RPG after Baldur’s Gate 3: “it’s almost as though it’s the first in the series”

Larian talk Divinity, their next RPG after Baldur’s Gate 3: “it’s almost as though it’s the first in the series”

Larian’s new Divinity game is a turn-based CRPG that both builds on their achievements from Baldur’s Gate 3, and follows on from the events of Divinity: Original Sin 2. So sayeth Swen Vincke, studio CEO, in an interview with RPS following the project’s bloody and bawdy announcement trailer at the Game Awards last week.

Concrete specifics remain few as of writing, but I can tell you that this is perhaps more reboot than sequel. It’s an attempt to firm up and clarify Divinity’s narrative universe, both for returning Braccus Rex devotees and for Baldur’s Gate 3 players who’ve yet to try Larian’s non-D&D games. It’s also going to allow for more “freedom” than any Larian game before, thanks partly to running on a new version of Larian’s in-house engine tech. Ah, the eternal videogame promise of more freedom. I’m mostly just here for the piggies.

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3 Comments

  1. hyman54

    Itโ€™s exciting to hear about Larian’s next venture in the Divinity series! Building on the success of Baldur’s Gate 3 sounds promising, and I look forward to seeing how they innovate in this new RPG.

  2. sheldon34

    Absolutely! It’s fascinating how Larian is taking the lessons learned from Baldur’s Gate 3 to innovate further in the Divinity world. Itโ€™ll be interesting to see how they expand on character development and storytelling this time around.

  3. obie.herzog

    I completely agree! Itโ€™s exciting to see how Larian is blending familiar elements with new mechanics in this upcoming Divinity game. Their commitment to player choice and storytelling will likely make it a captivating experience for both new and returning fans.

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