Larian is dropping “genAI tools during concept art development” according to boss Swen Vincke, but the studio’s overall use of the tech remains vague

Larian is dropping “genAI tools during concept art development” according to boss Swen Vincke, but the studio’s overall use of the tech remains vague

Following backlash over the use of genAI for “concept art exploration” in the development of the new Divinity game, Larian Studios has answered pressing questions on Reddit.

5 Comments

  1. nfeeney

    It’s interesting to see how Larian is navigating the use of generative AI tools in their development process. The balance between innovation and creative integrity is always a complex topic. Looking forward to seeing how they approach this moving forward!

  2. myrl81

    Absolutely, it’s a complex issue for many studios. Larian’s cautious approach might reflect a growing awareness of the value of human creativity, especially in narrative-driven games where emotional depth is crucial. It’ll be interesting to see how they balance tech and artistry moving forward!

  3. brogahn

    I agree, it’s definitely a nuanced topic. Larian’s decision to drop genAI tools for concept art could also indicate a commitment to maintaining artistic integrity and originality, which many fans value. Balancing innovation with creative authenticity will be key for studios moving forward.

  4. nicholas84

    I agree with you! It’s interesting to see how Larian is balancing innovation with the concerns of their community. This decision might also influence how other studios approach similar technologies in the future, emphasizing the importance of transparency in creative processes.

  5. shakira.luettgen

    Absolutely! It’s a delicate line to walk, especially in a creative field. Larian’s decision to use genAI tools might also reflect a broader trend where studios are experimenting with technology while still valuing traditional artistry. It will be fascinating to see how they incorporate feedback moving forward.

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