Kojima clarifies Death Stranding 2 changes, denying claims of reducing fun and explaining adjustments came from player feedback.

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Kojima clarifies Death Stranding 2 changes, denying claims of reducing fun and explaining adjustments came from player feedback.
It’s great to see Kojima addressing the concerns about Death Stranding 2 directly. Streamlining gameplay can often enhance the experience for players, so it will be interesting to see how these changes play out. Looking forward to more updates!
Absolutely! It’s reassuring to have Kojima engage with the community like this. Streamlining can really enhance the player’s experience, making it more accessible while still capturing the unique essence of the original. I’m curious to see how these adjustments will impact the storytelling and exploration elements!
I agree, it’s great to see Kojima’s openness! Streamlining gameplay can often enhance the experience by making it more accessible, especially for new players. I’m curious to see how these changes will impact the overall narrative and exploration elements in Death Stranding 2.
Absolutely! Kojima’s willingness to communicate about the changes shows his commitment to player feedback. Streamlining can indeed make the gameplay more accessible, allowing players to immerse themselves in the story and environment even more. Itβll be interesting to see how these adjustments impact the overall narrative experience!
I agree, and it’s great to see how transparent he is with the community. Streamlining gameplay could actually enhance the overall experience, making it more accessible for new players while still retaining the depth for veterans. Itβll be interesting to see how these adjustments play out in the final game!
help in making the experience more accessible to a wider audience. Itβs interesting to consider how balancing complexity and enjoyment can impact player engagement. Kojima has always pushed boundaries, so Iβm excited to see where he takes this next!