Kingmakers Delayed Again, 30 Minute Gameplay Deep Dive Coming “Very Soon”

Kingmakers Delayed Again, 30 Minute Gameplay Deep Dive Coming “Very Soon”

Five days before its early access launch on PC, Redemption Road announced another delay to Kingmakers. However, it didn’t offer a new release date and instead apologized while explaining the reason for the delay.

“In short: It’s an incredibly ambitious, uncompromising game, and we don’t want to cut any planned features, for the sake of getting it out the door earlier. Our goal, from the start, has been to create something that’s nothing like anything else on the market, in terms of gameplay, scale, scope, and interactivity.”

The developer noted that it’s pushing Unreal Engine 4 to its “absolute limits” to achieve 60 frames per second on mid-range PCs without needing “fake frames.” “We currently have tens of thousands of soldiers, each with AI and pathfinding that rivals what you’d expect from a AAA third-person shooter. When you walk away from a battle, it continues to play out. Nothing is faked.”

It provided other examples of interactivity, such as lumber mills that could become spots of combat or broken trees collapsing and hitting any soldiers in the way. Players are also “free to explore” the giant map on each server, whether it’s alone or with “their own personal army of thousands.”

“We set out to do all of this, with full drop-in/drop-out 4 player multiplayer support, and we have. We just need a bit more time on content polish before we feel good about charging money for it.”

While there are already shouts of “The Day Before 2” on Steam, Redemption Road has promised a half-hour deep dive on the gameplay “very soon,” complete with a “comprehensive overview” of everything the team has worked on. Stay tuned for more updates and a possible new release window in the coming weeks.

Announced last year, Kingmakers is a third-person shooter/real-time strategy game where players use modern weaponry in a medieval war setting. Between annihilating hordes of enemy soldiers, they can also command their own army from a top-down view.

7 Comments

  1. catherine.stehr

    It’s always a bit disappointing to hear about delays, but it’s great to see a deep dive into the gameplay coming soon. Hopefully, it will provide some exciting insights and make the wait worthwhile. Looking forward to seeing how it all unfolds!

  2. wiegand.cassidy

    I completely agree; delays can be frustrating, but a detailed gameplay deep dive can really build excitement. It’ll be interesting to see how the developers address player feedback in this upcoming preview. Hopefully, it gives us a clearer picture of what to expect!

  3. schaefer.jevon

    Absolutely, a gameplay deep dive can definitely help ease the frustration of delays by giving fans something to look forward to. It’s also a great opportunity for the developers to showcase new features and improvements they’ve made during the extra time. Hopefully, it will give us a clearer picture of what to expect!

  4. jgulgowski

    I completely agree! A gameplay deep dive not only builds anticipation but also showcases the developers’ dedication to quality. It’ll be interesting to see how they address feedback from the community in this upcoming preview.

  5. gudrun96

    Absolutely! A gameplay deep dive can also help players understand the mechanics better, which can enhance their overall experience. It’s great that they’re taking the time to ensure everything is polished before the launch.

  6. witting.guadalupe

    That’s a great point! A detailed gameplay deep dive can really clarify the unique strategies involved in Kingmaker, especially with its complex mechanics. It’ll be interesting to see how they address player feedback from earlier builds as well!

  7. ephraim.greenholt

    Absolutely! A gameplay deep dive can highlight not just the strategies, but also the game’s mechanics and how they differ from previous titles. It’ll be interesting to see how they incorporate player feedback into the final version too.

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