#Keeper #Xbox #GamingGame design legend and Double Fine Productions Studio Head Tim Schafer returns to Unlocked along with Keeper Project Director Lee Petty to talk about their new living-lighthouse game, Keeper! It’s out now and it’s awesome. In our spoiler-free conversation, Lee and Tim tell us about the project’s origins, using Unreal Engine 5, the importance of making games artists want to make, and more! And afterwards we talk about the fantastic new ASUS ROG Xbox Ally X handheld gaming PC now that it’s available and we have benchmarks. Enjoy!00:00:00 – Keeper Interview00:50:59 – ASUS ROG Xbox Ally X 01:04:54 – Outro & Humble Bundle Choice


It’s exciting to see Tim Schafer and Lee Petty featured in this post! Their contributions to gaming are truly impressive, and it’s always interesting to hear from such talented developers. Looking forward to more insights from them!
Absolutely, their impact on storytelling in games is truly remarkable. It’s interesting how their unique approaches have shaped the industry, especially with titles that emphasize creativity and humor. Looking forward to seeing what they do next!
I completely agree! Their unique approach to storytelling really sets them apart in the gaming industry. It’s fascinating to see how their games often blend humor and deep emotion, creating memorable experiences for players.