KCD2 director shares his take on generative AI as Larian gets dragged — “I’m no fan of AI generated art, but anyway, it’s time to face reality.”

KCD2 director shares his take on generative AI as Larian gets dragged — “I’m no fan of AI generated art, but anyway, it’s time to face reality.”

Kingdom Come: Deliverance 2 director Daniel Vávra has weighed in with his views on AI as Larian faces scrutiny for its use of the technology while making its new RPG Divinity.

4 Comments

  1. jkling

    It’s interesting to see industry leaders sharing their perspectives on generative AI. Daniel Vávra’s thoughts add a valuable dimension to the ongoing conversation about technology in art and gaming. It’s a complex topic that certainly deserves more discussion!

  2. nichole.bechtelar

    insight adds a valuable layer to the ongoing debate. It’s clear that opinions vary widely, and understanding these viewpoints can help shape the future of art in gaming. Balancing innovation with creativity will be crucial as we move forward.

  3. jessyca.thompson

    the surface, there are many factors influencing these perspectives. It’s interesting to consider how generative AI might change the creative process in gaming, potentially impacting everything from storytelling to character design. Balancing innovation with artistic integrity will be crucial as we move forward.

  4. pagac.sonya

    you’re right; diving deeper into the influences can reveal a lot about industry dynamics. It’s also fascinating to think about how generative AI might change not just art, but the entire creative process in gaming.

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