I’ve tested Borderlands 4 on a minimum spec PC and a monster RTX 5090 rig, and it runs just as ‘Borderlands-at-launch’ as you’d expect

I’ve tested Borderlands 4 on a minimum spec PC and a monster RTX 5090 rig, and it runs just as ‘Borderlands-at-launch’ as you’d expect

When it comes to the Borderland series, some things never change: The cel-shaded look Gearbox settled on all those years ago, the love-it-or-hate-it humour. And on PC, there’s one more thing you can throw into the mix: every major Borderlands game has run like a bag of frogs juggling bowling balls on release. Which is to say, not very well.

Post-launch patches solve most of the issues in time, but stutters, hitches, and relatively low frame rates are the norm for the series, so my expectations for Borderlands 4’s launch performance weren’t very high. And sure enough, it needs work.

I’ve tested Borderlands 4 on two gaming PCs: one that just meets the minimum system requirements (Core i7 9700K, Radeon RX 5700 XT, 16 GB DDR4-3200) and one that’s a top–end gaming rig (Ryzen 7 9800X3D, GeForce RTX 5090, 32 GB DDR5-6400).

Note: Not long after Borderlands 4 launched on Steam, a 2.7 GB patch appeared. It didn’t come with any patch notes, so I have no idea what it fixed or added, but I can say that it stopped most of the crash-to-desktop failures I experienced with my first few runs. Most.

Tested on: Ryzen 7 9800X3D | GeForce RTX 5090 | 32 GB DDR5-6400

4K | Badass preset

Starting at the very top-end, I ran Borderlands 4 on an MSI/CyberPower 9800X3D+5090 gaming rig. A Ryzen 9 9950X3D might garner a few more frames per second, but you’re otherwise looking at the best hardware around at the moment. So if it doesn’t run well on this, you know you’re going to be in trouble on lower-spec systems.

The above footage was captured at 4K, using the Badass quality preset (ie, every setting on maximum). No upscaling or frame generation is being used. Yes, that long pause at the end is the game freezing; it crashed to desktop immediately afterwards.

As you can see, the overall performance isn’t great. Hitting 40 fps on average in an indoor environment, with little in the way of draw distance or environment detail, is really disappointing. And I haven’t even gone outdoors yet.

So far, so Borderlands, then. Well, to be fair to Gearbox, so 2025, because many games these days rely on a certain bit of performance technology to get the desired frame rate.

4K | Badass preset | DLSS Performance

Trying again with DLSS Performance helped things considerably, doubling the average frame rate and greatly reducing the number of freezes and hiccups. It looks a tad fuzzy to my eyes with that level of upscaling, and as you can see from the GPU’s power draw, the game is mostly CPU-limited in this configuration.

In other words, that’s as good as it gets, and only frame generation will improve the frame rate further. Given that Borderlands 4 isn’t especially snappy, I’m not sure frame gen will actually make the game feel any better. I plan on exploring that further in time but for now, let’s see what it’s like once we venture into the open world.

4K | Badass preset | DLSS Performance

Heading outdoors doesn’t hit the performance on this high-end rig as much as you might think. As you can see in the above footage, the average frame rate does dip frequently down to the low 80s but the 1% low figure is mostly fine. However, once I started to explore the open world further, hitches and stutters began to crop up and I got one crash to desktop as I traversed across an open expanse.

Overall, though, I’m pretty disappointed by how well Borderlands 4 runs on a very high-end gaming PC. Sure, I played at 4K with the highest quality settings, but I also used DLSS Performance. Oh, and an RTX 5090. Taking those into account, 80 fps doesn’t seem that great after all.

Tested on: Core i7 9700K | Radeon RX 5700 XT | 16 GB DDR4-3200

1080p | Low preset

My old Core i7 9700K test rig is actually a fraction better than what Gearbox is saying is the minimum hardware needed to run Borderlands 4. It’s the same in terms of RAM and GPU, but the requirements list a non-K version of the 9700, which is roughly 200 MHz (about 4%) slower than the K model.

Running the game at 1080p with the Low quality preset (which puts almost every graphics setting to the minimum value), you can see that a ‘min spec’ PC actually copes quite well. It’s certainly not a consistent 60 fps by any means, and the above footage is indoors, but I’m a little surprised by how good it looks.

A spot of FSR Quality upscaling improves the performance, and it’s more than playable like this. The graphics are a touch fuzzy, and while the frame times are quite low, Borderlands 4 does feel a tad laggy in this configuration. It’s hard to quantify precisely how bad it is—I’m judging it entirely on feel—but if you love fast, twitchy gameplay, you may want to pay close attention to the feel within the refund window so that you can back out if it bugs you.

Heading outdoors with FSR enabled grinds the old eight-core CPU extremely hard: you can see that it’s pegged at 100% utilisation for large portions of the above run. Don’t forget that this is an average figure across all eight cores, too.

And then there’s the relatively long and very noticeable stutter. It looks like a one-off in the footage, but as I explored more of the outdoor world, they increased in frequency and severity. Increasing the upscaling didn’t help, nor did dropping every graphics setting to the minimum. Gearbox wasn’t kidding when it said that a Core i7 9700 was the absolute minimum CPU for Borderlands 4.

Comparison with previous Borderlands games

I wanted to see how well the ‘minimum spec’ PC coped with the previous Borderland games. The footage below is with each game running at 1080p, using the maximum graphics settings in each case.

As you can see, the 9700K + 5700 XT combination has no problems running any of the three, though it’s interesting to note just how low the GPU utilisation is in Borderlands 2 (and yes, I did kill myself with a misplaced grenade throw). It’s not like the game is totally CPU-bound, either, as the central processor isn’t running anywhere near its maximum load, as indicated by the power consumption (it’s a 95 W chip).

The footage of Borderlands 3 is taken in a far more enclosed area than the other two, so the draw distance is much lower, but you can see that the additional detail in that game’s environment takes a big toll on the old hardware.

Even so, the performance is perfectly acceptable for a CPU and GPU that are seven and six years old, respectively. Don’t forget that all of this is at maximum quality settings and no upscaling or frame generation.

More importantly, the jump from Borderlands 3 to Borderlands 4 is remarkable. Where the old rig coped well enough with maximum quality settings, low details, and upscaling are the order of the day now. The new game arguably looks better but I’m not sure that Borderland games need to look super detailed, high res, and all spangly and whatnot.

Over the coming weeks, I plan to delve deeper into Borderlands 4 to see what, if anything, can be done about the game’s performance, but we’ll likely have to wait for more patches to see any major improvements.

Gearbox definitely knows it has work to do, as the audience is expressing its discontent with a number of negative user reviews on Steam that cite performance issues. If your PC is really struggling, though, you may just have to upgrade if you’re going to get the experience you want.

“It’s a big, bold, new, seamless world, and I’m sorry to say that older hardware may not provide buttery smooth performance for the latest gen AAA games, as has always been the case since the dawn of PC gaming,” Gearbox CEO Randy Pitchford said before launch.

10 Comments

  1. elton18

    It’s great to hear that Borderlands 4 maintains its classic cel-shaded style while running smoothly on different setups. It’s always exciting to see how beloved franchises evolve while staying true to their roots. Looking forward to more updates!

  2. ilowe

    Absolutely! The cel-shaded art style really defines the series and adds to its unique charm. It’s also interesting to see how they balance nostalgia with new gameplay features, keeping both old fans and newcomers engaged.

  3. melisa41

    You’re right, the cel-shaded style is iconic! It’s interesting how that aesthetic not only enhances the game’s visual appeal but also complements its humor and storytelling. It really sets the tone for the chaotic adventures we all love.

  4. hmertz

    the game’s unique charm but also helps it age gracefully. It really allows for a distinct visual identity that sets it apart from other shooters. Plus, the humor and quirky character designs really shine through that art style!

  5. pagac.devan

    Absolutely, the cel-shaded art style really does set Borderlands apart and gives it a timeless quality. It’s interesting to see how the graphics hold up across different hardware, maintaining that signature feel no matter the specs. Plus, it adds to the overall fun and quirky atmosphere that the series is known for!

  6. gwiegand

    I completely agree! The cel-shaded style not only enhances the game’s unique aesthetic but also helps it age better than many other titles. Plus, it allows for a vibrant world that feels alive, no matter the hardware.

  7. gfeeney

    Absolutely! The cel-shaded style really does set Borderlands apart visually. Plus, it cleverly complements the humorous tone of the series, making the wild characters and settings even more engaging. It’s great to see that they’re sticking to what fans love!

  8. lurline89

    I completely agree! The cel-shaded style not only adds a unique charm but also helps maintain a consistent aesthetic across the series. It’s interesting how this artistic choice allows for a smoother experience, even on lower-end hardware, while still delivering that signature Borderlands humor and action.

  9. kirlin.vernon

    Absolutely! The cel-shaded style really does give Borderlands its iconic identity. Plus, it seems to age better than more realistic graphics, allowing the game to remain visually appealing for years. It’s great that they’ve maintained this aesthetic throughout the series!

  10. ywiza

    be a timeless choice that keeps the game feeling fresh, even with new technology. I also noticed that the humor and character designs remain just as vibrant, which adds to the overall charm. It’s great to see that the essence of Borderlands is preserved while still pushing the boundaries of gameplay!

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