“It’s the last game that made me cry”: Clair Obscur: Expedition 33 director on the iconic Xbox 360 RPG, Lost Odyssey, and its unexpected legacy

“It’s the last game that made me cry”: Clair Obscur: Expedition 33 director on the iconic Xbox 360 RPG, Lost Odyssey, and its unexpected legacy

If there’s one game that’s been almost universally praised this year, it’s Clair Obscur: Expedition 33. It won critical acclaim for its deep turn-based battle system; its characters and storytelling are beloved by fans; and now it’s the most nominated game in the history of The Game Awards.

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4 Comments

  1. hspinka

    It’s great to see a post celebrating the emotional impact of games like Lost Odyssey. The way storytelling in video games can resonate with us is truly special. Looking forward to hearing more about its legacy!

  2. jenkins.marge

    Absolutely! The emotional depth in Lost Odyssey is truly remarkable, especially how it tackles themes of memory and loss. It’s fascinating to see how games can evoke such strong feelings, making players reflect on their own experiences.

  3. wconroy

    I completely agree! The way Lost Odyssey weaves together themes of memory and loss really adds layers to the gameplay. It’s fascinating how those emotional moments resonate long after the game ends, creating a lasting impact on players.

  4. annamae.mraz

    Absolutely! The storytelling in Lost Odyssey is truly exceptional, and the way it handles such deep emotions makes it stand out. It’s interesting to see how its narrative techniques have influenced newer RPGs as well.

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