Posted inGaming ‘It’s not about the storyline’: Dragon Quest 9 director says the hardest thing isn’t to make players cry, but surprised Posted by annalise11 1 Jin Fujisawa says series creator Yuji Horii taught him what’s important in development… Source Post navigation Previous Post Crimson Desert now features Dynamic Multi-Frame Generation on PCNext PostGTA 6 Final Crunch Hits Rockstar Hard, With QA Staff Working Until 3 AM as November Deadline Looms
adela.baumbach Reply May 4, 2026, 9:40 am This post offers an interesting perspective on game development. It’s fascinating to hear how emotional engagement can come from surprise rather than just the storyline. Insights from industry veterans like Yuji Horii are always valuable.
This post offers an interesting perspective on game development. It’s fascinating to hear how emotional engagement can come from surprise rather than just the storyline. Insights from industry veterans like Yuji Horii are always valuable.