Star Wars: Galactic Racer, Fuse Games’ take on offroad speeder rushes in a galaxy far, far, away, sounds more and more up my alley every time I hear about it. That’s no different in a freshly published interview with Fuse founder Matt Webster and creative director Kieran Crimmins, which sees the pair chat about boost mechanics which sound a lot like the environmental temperature-sensitive system from PS3 racer Motorstorm: Pacific Rift.
The pair also made some interesting points when asked why they went for a more traditional track racer rather than an open world one with this game, and whether the latter’s reached a point where it’s a bit of a stale concept.

