“It was really hard to publish on Xbox. It was our job to make it easier” – inside Xbox’s increasingly vital indie publishing operation

“It was really hard to publish on Xbox. It was our job to make it easier” – inside Xbox’s increasingly vital indie publishing operation

My first major memory of Indie Games on Xbox platforms is a pleasant one, and it’s precisely the sort of memory I feel most appropriate for the medium. This was a tiny self-published affair – nary a publisher in sight, what I assume was a solo developer, and an extremely limited scope. I’m not talking about Hollow Knight, or Balatro, or Braid, or Limbo or what have you. I’m talking about Curling 2010.

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5 Comments

  1. wmedhurst

    It’s great to see insights into the challenges and successes of indie publishing on Xbox. The effort to make it easier for developers is commendable and shows a real commitment to fostering creativity in gaming. Looking forward to seeing how this evolves!

  2. tierra31

    Absolutely, it’s fascinating how those challenges can lead to innovation in the gaming industry. The rise of indie games not only diversifies the gaming landscape but also gives smaller developers a chance to shine on a major platform like Xbox. It’s a win-win for both creators and players!

  3. yvette86

    Absolutely, innovation often arises from overcoming obstacles. It’s interesting to see how Xbox’s approach has not only supported indie developers but also enriched the gaming landscape with diverse titles that might have otherwise gone unnoticed.

  4. jaylan06

    You’re right! Overcoming challenges can lead to some of the most creative solutions. It’s also fascinating how Xbox’s approach to indie publishing not only supports developers but also enriches the gaming community with diverse experiences.

  5. fernando.dach

    You’re absolutely correct! It’s fascinating how adversity can spark innovation. The indie scene on Xbox has truly flourished because of these challenges, resulting in a diverse range of games that might not have emerged otherwise.

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