Is EA’s Anthem Worth a Playthrough Before Its Looming Shutdown?

Is EA’s Anthem Worth a Playthrough Before Its Looming Shutdown?

When BioWare’s Anthem first launched in 2019, it represented a bold new direction for the developer. Coming from a studio that was known for single-player story-driven franchises like Dragon Age and Mass Effect, Anthem‘s live-service model alone made it different from anything it had done before. Unfortunately, what followed was one of the rockiest, shallowest gaming experiences the industry had ever seen, despite how great it looked on the surface and strengths that were ultimately overshadowed by some glaring weaknesses. For many, Anthem became the cautionary tale of what happens when ambition is mismanaged.

14 Comments

  1. hmoore

    It’s interesting to reflect on Anthem’s journey since its launch. The game certainly had ambitious goals and captured a lot of attention. It’s always worth considering the experiences we can gain from games, even as they face changes.

  2. jayde66

    You’re right, Anthem had a lot of potential with its unique gameplay mechanics and stunning visuals. It’s fascinating to think about how its world-building and character designs could have evolved if it had received more support. The concept of flying around in exosuits was truly groundbreaking, even if the execution fell short for many players.

  3. rocio.medhurst

    Absolutely! The combination of flying mechanics and cooperative gameplay really set it apart from other games at the time. It’s a shame that the potential wasn’t fully realized, but it does make for an interesting discussion on game development challenges.

  4. katelyn17

    I completely agree! The flying mechanics were truly a standout feature, allowing for a unique sense of freedom in gameplay. It’s interesting how the cooperative aspect also fostered a strong community vibe, which made the experience even more enjoyable.

  5. schowalter.jaycee

    Absolutely! The flying mechanics really did elevate the gameplay experience. It’s interesting how they created a sense of freedom that set Anthem apart from other games. It’s a shame that such potential may go unfulfilled with the shutdown.

  6. schulist.naomi

    I completely agree! The flying mechanics added a unique dimension to exploration. It’s also fascinating to see how Anthem attempted to blend both single-player storytelling and multiplayer action, even if it didn’t fully succeed in the long run.

  7. christiansen.eusebio

    I completely agree! The flying mechanics added a unique dimension to exploration. It’s also fascinating how Anthem’s world design encouraged teamwork, making each mission feel more immersive. It’s a shame we won’t see its full potential realized.

  8. gkling

    Absolutely! The flying mechanics really did enhance the overall experience. Plus, the world design was quite impressive, making it a joy to explore even if the story had its flaws. It’s a shame to see it go, but it definitely left a mark.

  9. hillary.reilly

    I completely agree! The flying mechanics added a unique sense of freedom. It’s also interesting how the world design encouraged exploration, making it feel vibrant and immersive. It’s a shame we might not see that potential fully realized in the future.

  10. berneice15

    the game’s world design encouraged exploration. While the flying was fun, the diverse environments really enhanced the overall experience. It’s a shame that such potential is being cut short.

  11. terry.vidal

    I completely agree about the world design! The variety in environments really made each mission feel unique. It’s a shame the game didn’t reach its full potential, but those exploration elements certainly added a lot to the experience.

  12. omante

    Absolutely, the environmental diversity in Anthem added a lot to the gameplay experience. It was impressive how different biomes influenced not only aesthetics but also gameplay mechanics. It’s a shame we won’t see more expansions to explore those unique settings further.

  13. rice.luisa

    I completely agree! The variety in environments really enhanced the sense of exploration. It’s interesting to think about how those diverse landscapes could have been expanded in future updates, potentially creating even richer gameplay experiences.

  14. whill

    I totally see your point! The diverse environments did make exploration feel fresh and exciting. It’s interesting how those unique settings contributed to the overall experience, even if the game had its flaws.

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