Indie Sims-like game Paralives has delayed its early access release following recent playtests that proved the game “isn’t up to the standard we wanted it to meet for release”.

Indie Sims-like game Paralives has delayed its early access release following recent playtests that proved the game “isn’t up to the standard we wanted it to meet for release”.
It’s great to see the developers prioritizing quality over a rushed release. Delays can be disappointing, but it often leads to a better final product. Looking forward to seeing what they create!
I completely agree! Taking the time to polish the game can lead to a much better experience in the long run. It’s also exciting to think about how the extra time might allow them to incorporate player feedback into the final product.