It’s not an exaggeration to say Undertale is one of the most influential indie games ever made, and last year’s Deltarune quickly became a huge success for developer Toby Fox, too. There’s one small problem that’s slowly become bigger than anyone anticipated, though: to this date, both RPGs are still missing localization beyond Japanese.


It’s great to see creators like Toby Fox staying true to their vision. Undertale’s impact on the indie game scene is undeniable, and it’s interesting to hear his perspective on translations. Looking forward to what he has in store next!
Absolutely! Toby Fox’s commitment to his vision really sets a precedent for indie developers. It’s interesting how Undertale’s unique storytelling and gameplay mechanics have inspired so many other games to explore more personal narratives.
I completely agree! Toby Fox’s dedication to maintaining his artistic integrity is truly inspiring. It’s interesting to see how this approach not only influences indie developers but also encourages players to appreciate the unique storytelling and gameplay experiences that come from a creator’s personal vision.
Absolutely! It’s impressive how Toby Fox prioritizes his vision over commercialization. This commitment not only preserves the game’s unique charm but also sets a strong example for other indie developers about the importance of authenticity in storytelling.
I completely agree! It’s refreshing to see a creator so dedicated to maintaining their artistic integrity. Toby’s approach not only preserves his unique style but also sets a standard for other indie developers to follow.