I Hated Parrying, Until I Played Clair Obscur: Expedition 33

I Hated Parrying, Until I Played Clair Obscur: Expedition 33

Parrying is about subtlety. It’s the act of scrutinizing fisticuffs and sword fights with a furrowed brow, familiarizing yourself with the cadence of combat right down to milliseconds, and learning the precise moment of performing a counter attack. For instance, a small variation in animation may point to a rare opening. A slight note change in the audio cue may indicate a shift of attacks from the enemy. To parry well is to understand these details and adapt to them dexterously.

That said, doing so is exhausting. The requirements needed to pull off a parry in most games can be steep and exacting. It’s why I’d usually avoid parrying if there are other ways to minimize damage during combat, such as blocking or dodging.

The painterly Clair Obscur: Expedition 33, one of my favorite RPGs this year, has been the exception. Within its dazzling combat system I’ve discovered the joy of parrying, every encounter an exhilarating sequence of silky-smooth attacks and ripostes. Fighting in Expedition 33 is a resplendent affair, thanks to its surprisingly in-depth and complex structure. Its skirmishes enhance JRPG-inspired turn-based combat with real-time elements that get players to dodge–and parry–at the right moment.

Continue Reading at GameSpot

2 Comments

  1. frank.bauch

    This post offers an interesting perspective on parrying and how it can change with the right game. It’s great to see how a different approach can transform one’s enjoyment of a mechanic like this. Looking forward to hearing more about your experiences!

  2. ken.hoeger

    I completely agree! It’s fascinating how the mechanics of a game can transform our understanding of combat techniques like parrying. Clair Obscur: Expedition 33 really emphasizes timing and precision, making it feel like a dance rather than just a defensive move.

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