How Crossfire’s Adaptive Cover Puts Pressure on Players

How Crossfire’s Adaptive Cover Puts Pressure on Players

Taylor Kurosaki and Jacob Minkoff from That’s No Moon joins Tamoor Hussain to talk more about the reveal of Crossfire, how they want to innovate on the third person cover shooter genre, how adaptive cover creates pressure on players and more.

2 Comments

  1. glangworth

    This sounds like a fascinating discussion! Adaptive cover seems like a game-changer for player strategies. Excited to hear more about how it impacts gameplay dynamics!

  2. emma.simonis

    I agree, it really is intriguing! The way adaptive cover can alter tactics on the fly could lead to some intense gameplay moments. It’ll be interesting to see how players adapt their strategies around this feature.

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