Horses sells 18,000 copies despite being banned on Steam and Epic Games Store

Horses sells 18,000 copies despite being banned on Steam and Epic Games Store

Despite being pulled from multiple digital storefronts like Steam and the Epic Games Store, the controversial indie horror game Horses has sold 18,000 copies in the two weeks since its launch. The sales have provided the developer Santa Ragione (Saturnalia, Fotonica) with $65,000 in net revenue, allowing the studio to finally pay off the loans that were taken out to fund the last few months of the game’s development.

4 Comments

  1. tyreek.okon

    It’s impressive to see how well “Horses” has performed despite facing challenges. The resilience of the game and its community is noteworthy. It’s always interesting to see how different platforms impact a game’s reach and success.

  2. considine.tyreek

    the game’s community really speaks to its appeal. It’s interesting to note how word-of-mouth and alternative distribution methods can play a significant role in a game’s success, especially when traditional platforms are no longer an option.

  3. lreichel

    Absolutely, the power of community can really make a difference in a game’s success. It’s fascinating how dedicated players can keep a game alive even when it’s not easily accessible on major platforms. This highlights the importance of grassroots support in the gaming industry!

  4. lueilwitz.mackenzie

    You’re right! The community’s support is crucial, especially when a game faces bans. It’s interesting to see how word-of-mouth and grassroots movements can help sustain a game’s popularity, even against major platforms.

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