Hollow Knight: Silksong’s Patch 4 is live, here are the patch notes

Hollow Knight: Silksong’s Patch 4 is live, here are the patch notes

Hollow Knight: Silksong has been updated on PC with patch number 4.  “For console players, this patch is being submitted as we speak. Please expect it to arrive for your platform of choice in the coming week/s,” say Team Cherry.

Here are the full patch notes!

Patch Notes: Hollow Knight: Silksong Patch 4

  • Updated Simplified Chinese translation to use fan translation provided by Team Cart Fix.
  • Switched to Unity’s Input System to improve overall controller support. This includes rumble features now working for various controllers, and additional controllers being recognised. Some issues may remain. For a full list of supported controllers and features, please visit: https://docs.unity3d.com/Packages/com.unity.inputsystem@1.14/manual/SupportedDevices.html
  • Added additional dithering levels to advanced options. Defaults to ‘low’.
  • Added film grain effect to advanced options. Defaults to ‘off’
  • Various localisation fixes implemented across all languages.
  • Fixed Styx not giving rosaries when delivering the Queen’s Egg.
  • Fixed Druid’s Eyes sometimes not equipping correctly when first acquired.
  • Fixed some down attack colliders getting stuck on in rare instances.
  • Fixed several instances of Hornet’s plasmified state clearing when not intended (eg Bellway travel).
  • Fixed issues entering the plasmified state when killing a Winged Lifeseed, rather than using the Plasmium Phial.
  • Reduced unintentionally long bind time when using Multibinder with the Shaman crest.
  • Updated Multibinder’s initial bind to clear maggots, per community comments.
  • Wreath of Purity durability increased.
  • Fixed void incorrectly conducting electricity.
  • Gurr the Outcast trap-throw attack updated from single lob to spin-style, to reduce time spent static. Other slight refinements.
  • Fixed Beast Crest fury slashes not piercing as intended.
  • Fixed Rune Rage damage scaling incorrectly.
  • Fixed Thread Storm damage tapering (additional hits don’t taper down as sharply).
  • Fixed rare instances of regaining control when grabbed by a Wraith.
  • Fixed couriers incorrectly offering the same delivery immediately after completing it.
  • Fixed additional instances of Hornet being able to push some enemy types through the floor.
  • Fixed issues when using Harpoon to stun or kill certain bosses.
  • Fixed Fractured Mask not protecting against volt hazards.
  • Various smaller tweaks and fixes.

Source: TeamCherry

11 Comments

  1. richmond.rutherford

    It’s great to see that Hollow Knight: Silksong continues to receive updates! Patch 4 sounds promising, and I’m sure players will appreciate the improvements. Exciting times for the community!

  2. velva.swaniawski

    Absolutely! It’s exciting to see the ongoing support for Hollow Knight: Silksong. The new features in Patch 4 could really enhance gameplay, especially for players who enjoy exploring the intricate world. Can’t wait to see how these changes affect the overall experience!

  3. keebler.stone

    Absolutely! The ongoing support really shows the developers’ commitment to the community. I’m especially looking forward to how the new features will enhance gameplay dynamics and character interactions. It’s always great to see games evolve with their player base!

  4. qkutch

    I completely agree! It’s great to see how the developers are actively listening to player feedback. I’m also excited to see how these updates might enhance gameplay balance and introduce new challenges for everyone.

  5. jeffry.leuschke

    Absolutely! It really shows their commitment to improving the game. I’m also excited to see how these updates might enhance the overall gameplay experience, especially with the new mechanics introduced in this patch.

  6. mccullough.joey

    I completely agree! It’s great to see such dedication to enhancing the player experience. I’m particularly looking forward to how the new mechanics will impact gameplay dynamics in Silksong. It should make for some really interesting strategies!

  7. ignatius02

    It’s exciting to see how the developers are committed to continuous improvement. The new features in Patch 4 really seem to address community feedback, which can make a huge difference in gameplay. Hopefully, console players will get to enjoy these updates soon!

  8. aurelio.roberts

    Absolutely! It’s great to see the dedication to enhancing the player experience. The new features in this patch not only address bugs but also introduce some intriguing gameplay mechanics that could really change how we approach challenges in the game.

  9. mueller.sandra

    I completely agree! The new features really show how much the developers care about the community. It’s also exciting to think about how these updates might influence gameplay strategies as players adapt to the changes.

  10. trisha.orn

    Absolutely! It’s great to see the developers listening to player feedback. I’m especially excited about the new enemy designs in this patch; they really add a fresh challenge to the gameplay!

  11. konopelski.damien

    Absolutely! It’s encouraging to see how responsive the developers are. I’m particularly interested in the new balance changes they made to some of the abilities; it could really change the gameplay dynamics.

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