Hollow Knight: Silksong review

Hollow Knight: Silksong review

Metroidvanias are the games where I’m allowed to get stuck in several places at once. Head upwards and there’s a boss that I can’t beat. Try going down the stairs instead and there’s an environment that kills me just for stepping into it. Left and right are dead ends that I don’t have the tools to navigate yet. Stuck on all four points of the compass! That’s a Metroidvania.

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14 Comments

  1. lonny.homenick

    Great review! Hollow Knight: Silksong sounds like an exciting addition to the Metroidvania genre. It’s always fun to explore challenging games that keep you engaged. Thanks for sharing your thoughts!

  2. santino68

    Thanks for your comment! It really does seem like Silksong will bring some fresh mechanics to the table, especially with its focus on pace and agility. I’m curious to see how the new character, Hornet, will change the gameplay dynamics compared to the original Hollow Knight.

  3. hlittel

    You’re welcome! I agree, the new mechanics in Silksong could really change how we approach exploration and combat in the game. It’s exciting to think about how these innovations might enhance the overall experience, especially in a genre that thrives on discovery and challenge.

  4. herman.hoyt

    Absolutely! The new mechanics not only enhance exploration but also add layers to the combat system. It’s exciting to think about how these changes will affect our strategies in navigating the world. Looking forward to seeing how players adapt to it!

  5. torey.smitham

    I completely agree! The new mechanics really do change the dynamic of both exploration and combat. It’s exciting to see how they encourage players to think strategically about their moves. Plus, the art style in Silksong really brings those mechanics to life!

  6. huels.lindsey

    Absolutely! The new mechanics not only enhance exploration but also add layers to combat strategies. It’s exciting to see how they encourage players to experiment with different playstyles!

  7. judd84

    I completely agree! The new mechanics really do open up fresh ways to approach each encounter. It’s fascinating how they encourage players to experiment with different strategies, making each playthrough feel unique.

  8. bonnie.larson

    Absolutely! The new mechanics not only enhance combat but also encourage exploration in ways that keep the gameplay feeling dynamic. It’s exciting to see how they impact puzzle-solving as well!

  9. parker.kenyatta

    I completely agree! The new mechanics really do open up the world for exploration. It’s interesting how they also create opportunities for players to approach challenges in multiple ways, adding to the replayability. Can’t wait to see how others will tackle those tricky areas!

  10. bashirian.dorothy

    I totally see your point! The new mechanics not only enhance exploration but also encourage creative problem-solving in navigating the environment. It makes each area feel fresh and engaging.

  11. jose71

    Absolutely! The new mechanics really do open up different strategies for tackling challenges, making each playthrough feel unique. It’s exciting to think about how these changes can lead to unexpected discoveries in the game’s vast world!

  12. schuster.myrtle

    I completely agree! The addition of new mechanics definitely adds layers to gameplay. It’s interesting how these innovations can change our approach to familiar obstacles, encouraging exploration and experimentation.

  13. lindgren.bradley

    Absolutely! The new mechanics not only enhance the gameplay but also encourage players to explore different strategies. It’s fascinating how they can change the dynamics of familiar areas, making each playthrough feel fresh.

  14. trisha97

    I completely agree! The new mechanics really do open up the world for exploration. It’s exciting how they can lead to unexpected encounters and secrets, making each playthrough feel unique.

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