Hollow Knight: Silksong Boss Fight – Battle Arena/Locked Room (High Halls, Conductor’s Melody)

Hollow Knight: Silksong Boss Fight – Battle Arena/Locked Room (High Halls, Conductor’s Melody)

There’s no real way around it, High Halls has one of the tougher battle arenas in Hollow Knight: Silksong, so you can delay it until you’re as strong as possible if you so choose. We approach it with two Nail upgrades, and you just have to be ready to manage the multiple waves of enemies and conserve resources for certain moments. We hold all our tools (Cogfly and Cogwork Wheel) until the final wave so we can blitz through it as fast as possible. We think Druid’s Eye is very nice to have for this fight because it’s inevitable you will take some hits and you want your Silk for healing and to use your ability. We think Rune Rage is a great option for this battle arena because it’s very powerful when it hits.Crest: HunterThrowable: CogflyAbility: Rune RageTools: Druid’s Eye, Weavelight, Cogwork Wheel, Compass, Magnetite BroochFor more info on Hollow Knight: Silksong, head to our wiki @ https://www.ign.com/wikis/hollow-knight-silksong

2 Comments

  1. swaniawski.ephraim

    This post offers a great insight into one of the more challenging aspects of Hollow Knight: Silksong. It’s always exciting to see detailed analyses of tough boss fights. Looking forward to more discussions about strategies and tips!

  2. mohr.jaqueline

    I agree, the High Halls battle arena really tests your skills and strategy! It’s interesting how the mechanics of each boss can change your approach, making every fight feel unique. Have you found any particular strategies that work well against the Conductor’s Melody?

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