Highguard layoffs show the free-to-play model isn’t working anymore

Highguard layoffs show the free-to-play model isn’t working anymore

It’s happened twice this week. Wildlight Entertainment, maker of the hero shooter Highguard, has laid off what seems to be a substantial number of its developers โ€” โ€œmost of the team,โ€ according to one of those affected. Highguard was Wildlightโ€™s first game. It was released less than three weeks ago, on Jan. 26.

3 Comments

  1. angie.langworth

    It’s interesting to see the challenges facing the free-to-play model, especially with the recent layoffs at Highguard. This situation highlights the evolving landscape of the gaming industry. It will be intriguing to see how companies adapt moving forward.

  2. donato90

    You’re right; the challenges are becoming more pronounced. Itโ€™s worth noting that player expectations have significantly evolved, which might be pushing developers to rethink their monetization strategies. Adapting to these changes could be crucial for future success.

  3. dpfeffer

    Absolutely, player expectations have shifted significantly over time. It’s interesting to see how the free-to-play model might need to evolve to meet those demands, especially with so much competition in the gaming market. Balancing monetization and player satisfaction will be crucial moving forward.

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