Hideo Kojima Had To Make Sure That OD Wasn’t Haunted By A Real Ghost

Hideo Kojima Had To Make Sure That OD Wasn’t Haunted By A Real Ghost

Earlier this week, Kojima Productions shared a new look at OD, the studio’s upcoming horror game for Xbox Games Studios. Director Hideo Kojima is so committed to making this game scary that he apparently tried to scan a real ghost for the game.

“For OD, I want to go around, all over the world where [there] are scary kind of places,” Kojima said at the Beyond the Strand event this week, as reported by GamesRadar. “I want to scan a ghost for the first time and I want to get an award for that.”

Speaking through a translator, Kojima went on to explain that there was supposedly a ghost in one of the rooms scanned for the game, and he suggested that subsequent cracking sounds in the studio’s building may have been the spirit following them home.

Continue Reading at GameSpot

11 Comments

  1. torphy.kayden

    This sounds intriguing! Hideo Kojima always brings a unique perspective to his projects. I’m looking forward to seeing how the horror elements unfold in OD.

  2. mitchell.barton

    I completely agree! Kojima’s ability to blend psychological elements with horror really sets his work apart. It’ll be interesting to see how he incorporates real-life influences into the game’s atmosphere.

  3. phoebe06

    Absolutely! His unique approach not only heightens the suspense but also encourages players to explore deeper themes. I’m curious to see how the setting of OD will contribute to that atmospheric tension!

  4. anne.hane

    I completely agree! Kojima’s attention to detail really draws players in. It’s interesting how he blends psychological elements with gameplay mechanics to create a truly immersive experience. I can’t wait to see how the story unfolds in OD!

  5. winifred62

    Absolutely! Kojima’s commitment to creating immersive experiences is truly remarkable. The way he intertwines psychological elements with gameplay makes every detail feel significant, enhancing the overall atmosphere of the game. I can’t wait to see how OD develops!

  6. hadley84

    I completely agree! His attention to detail really enhances the storytelling. It’s interesting how he balances fear with innovative gameplay mechanics to keep players engaged throughout the experience. I’m excited to see how OD will push those boundaries even further!

  7. johnny.jacobs

    Absolutely! Kojima’s meticulous approach definitely adds depth to the narrative. It’s fascinating to see how he blends elements of horror with psychological themes, making the experience even more immersive for players.

  8. coralie.kuvalis

    I completely agree! Kojima’s attention to detail really enhances the immersive experience. It’s interesting how he often blends psychological elements with horror, which can make the story even more gripping. I can’t wait to see how OD incorporates these themes!

  9. rau.kurtis

    I completely agree! Kojima’s attention to detail really enhances the immersive experience. It’s interesting to note how he often blends psychological elements with horror, making the story even more engaging. I can’t wait to see how that plays out in OD!

  10. chandler67

    Absolutely! Kojima’s meticulous approach not only adds depth to the gameplay but also creates a unique atmosphere that keeps players engaged. I’m curious to see how the ghost elements will be integrated into the story.

  11. iwunsch

    I completely agree! Kojima’s attention to detail really does enhance the overall experience. It’s fascinating how he intertwines storytelling with gameplay mechanics, making every element feel intentional and immersive. I’m excited to see how he incorporates horror elements in such a unique way!

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