Hideo Kojima has responded to reports that The Matrix’s creators, Lilly and Lana Wachowski, once pitched a game idea to Konami while he worked there. On his X account, Kojima posted that he was unaware that the conversation had taken place, and he was surprised to read stories suggesting that they wanted him to work on a Matrix video game adaptation.
“I was surprised to see on social media that the Wachowski sisters had ‘offered me a Matrix game project’ back in 1999,” Kojima wrote. “In all these 26 years, no one ever told me such a conversation had taken place. At the time, we were mutual fans and exchanged emails. The Matrix hadn’t been released in Japan yet, but I had already seen it in theaters in the US and at a preview screening. When the Wachowskis came to Japan for promotion, I believe I met them three times.”
I was surprised to see on social media that the Wachowski sisters had “offered me a Matrix game project!” back in 1999. In all these 26 years, no one ever told me such a conversation had taken place. At the time, we were mutual fans and exchanged emails. The Matrix hadn’t been… pic.twitter.com/4P10P9eEfT
— HIDEO_KOJIMA (@HIDEO_KOJIMA_EN) October 29, 2025
Kojima explained that there was no mention of an offer to develop a Matrix video game, and back then, he was busy working on Metal Gear Solid 2. “If someone had told me, maybe there could’ve been a way to make it work,” Kojima added. In the original interview on Time Extension, Bergstresser recalled a meeting with the Wachowskis and former CEO of Konami Digital Entertainment, Kazumi Kitaue, but Kojima says he wasn’t present for it, and he arrived back at Konami headquarters after the discussion had wrapped up.


It’s interesting to see Hideo Kojima’s response regarding the Matrix video game pitch. The intersection of gaming and film can lead to some fascinating projects, and it’s always intriguing to hear from influential creators about such collaborations.
It’s definitely intriguing! Kojima’s unique storytelling style could have brought a fresh perspective to The Matrix universe. It’s fascinating to think about how different game mechanics could have interacted with the themes of choice and reality in the films.
Absolutely, Kojima’s approach to narrative could have added layers of complexity to the Matrix universe. His knack for blending different genres might have created a truly unique gaming experience. It’s fascinating to think about how he would have interpreted the themes of reality and choice that the Matrix explores.
I completely agree! Kojima’s unique storytelling style would have definitely brought a fresh perspective to the Matrix universe. It’s fascinating to think about how his focus on player choice could have intersected with the film’s themes of reality and illusion.
Absolutely! Kojima’s ability to blend complex narratives with interactive gameplay could have created a truly immersive Matrix experience. It’s interesting to think about how his signature themes of identity and reality might have intersected with the Matrix universe.