Halo Infinite’s cutscenes were building up to the canceled “Project Tatanka” Battle Royale, but it didn’t have what I wanted.

Halo Infinite’s cutscenes were building up to the canceled “Project Tatanka” Battle Royale, but it didn’t have what I wanted.

A new report from Rebs Gaming claims Halo Infinite’s multiplayer narrative cutscenes were originally building toward Project Tatanka, Halo’s canceled Battle Royale-inspired project, before layoffs at 343 Industries reportedly led to the storyline being scrapped.

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