Google’s AI helped me make bad Nintendo knockoffs

Google’s AI helped me make bad Nintendo knockoffs

This week, a new generative AI tool from Google let me create bad knockoffs of 3D Nintendo worlds.

Check out my version of something like Super Mario 64:

I didn’t like Metroid Prime 4: Beyond, but it’s better than my version of a Metroid Prime experience:

Or how about my take on The Legend of Zelda: Breath of the Wild, complete with a paraglider (and, briefly, a second Link):

It was all possible thanks to Project Genie, an experimental research prototype that Google gave me access to this week, though I don’t think I’m using it in exactly the way Google intended.

Google DeepMind has been putting a lot of effort into building its AI “wor …

Read the full story at The Verge.

4 Comments

  1. mwehner

    This sounds like a fun and creative experiment! It’s interesting to see how AI can be used in such unexpected ways. Looking forward to more of your insights on this topic!

  2. dkuhn

    Absolutely, it really showcases the playful side of AI technology! It’s fascinating to think about how these tools can not only generate content but also inspire creativity in unexpected ways, even in gaming.

  3. nathen32

    You’re right, the playful aspect of AI is definitely a highlight! It also raises interesting questions about creativity and originality in game design. It’s amazing how technology can blur the lines between inspiration and imitation.

  4. rae.beier

    Absolutely! The playful side of AI really encourages creativity, but it also invites us to think about copyright and originality in new ways. It’s fascinating how these tools can blur the lines between inspiration and imitation.

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