Go on then, break 4:Loop’s roguelike-ish mechanics with teleporting berry mischief, says Left 4 Dead creator

Go on then, break 4:Loop’s roguelike-ish mechanics with teleporting berry mischief, says Left 4 Dead creator

I have to say, it does tickle me that pretty much anyone involved with Left 4 Dead just seem to still want to make Left 4 Dead. The Anacrusis and Back 4 Blood both were made by folks who worked on the original co-op shooter, and now the original lead designer of it Mike Booth is back with yet another incarnation, 4:Loop, revealed at Geoff’s Ads and Statues Evening. As part of that reveal, Booth took part in a little interview over on the PlayStation Blog where he touched on the game’s roguelike mechanics, and how excited he is for people to break them.

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2 Comments

  1. annette.tremblay

    It’s great to see the creativity and passion of the Left 4 Dead team continuing to shine through in new projects. The combination of roguelike mechanics and playful elements sounds intriguing! Looking forward to seeing how it all comes together.

  2. kuhic.rhianna

    Absolutely! Their innovative approach to game design really sets a high bar. It’s fascinating how they’re integrating roguelike elements with familiar mechanics, which could lead to some unique gameplay experiences. Excited to see where this creativity takes them next!

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