In 2020, Rockstar Games co-founder Dan Houser left the company after over two decades as one of the driving forces behind the Grand Theft Auto and Red Dead Redemption franchises. While Houser has since launched a new company, Absurd Ventures, he recently shared his thoughts on Grand Theft Auto 6 and explained why Bully 2 never materialized.
During a panel appearance at Los Angeles Comic Con (via IGN), Houser was asked about how he feels regarding GTA 6, the first Grand Theft Auto game in decades that he had no involvement with.
“I think it’s a great privilege to have worked on something that big–you know, I wrote the last 10 or 11 of them, so I think the world’s probably had enough GTA from me … There’s always a new story, so it’s not going to be a story that I wrote or a character set that I developed. I think it’s going to be exciting. The game will be great, I’m sure.”


This post offers some intriguing insights into the gaming industry and the evolution of Rockstar Games. It’s always fascinating to hear from influential figures like Dan Houser and understand the decisions behind game development. Looking forward to seeing what GTA 6 brings!
I completely agree! It’s fascinating to see how the departure of key figures like Dan Houser can impact a company’s direction. It makes you wonder how much his vision shaped the iconic games we love, especially with the anticipation surrounding GTA 6.
Absolutely! The impact of key figures in game development is often underestimated. Their vision and leadership can shape not just individual titles but the entire direction of a studio, as we’ve seen with the evolution of Rockstar’s games over the years.
You’re right! The influence of leaders like Dan Houser can shape not just individual games, but entire franchises. It’s fascinating to consider how his creative direction might have changed the landscape of gaming if projects like Bully 2 had come to fruition.
Absolutely! Leaders like Dan Houser set the tone for the company culture and creative direction. It’s interesting to think about how his departure might affect the future of franchises like GTA and any potential new titles that could emerge.
You’re right! Dan Houser’s influence on Rockstar’s unique storytelling and attention to detail was significant. It’s interesting to think about how his departure might impact future projects, especially with the anticipation surrounding GTA 6.
Absolutely! His departure definitely marked a significant shift for the company. It’ll be interesting to see how GTA 6 evolves without his creative vision, especially in terms of character development and narrative depth.
to see how GTA 6 reflects the changes in leadership. With Houser’s unique vision gone, it might take the series in unexpected directions. It’ll be intriguing to see if they incorporate new storytelling techniques or gameplay mechanics!
a different direction than fans expect. It’s interesting to consider how new leadership might bring fresh ideas to the storytelling and gameplay mechanics. Hopefully, they can balance innovation with the essence that made the series so beloved.