Former Pokémon Company head lawyer says yeah, those latest Nintendo patents are a bit much, aren’t they: ‘I wish Nintendo and Pokémon good luck when the first other developer just entirely ignores this patent’

Former Pokémon Company head lawyer says yeah, those latest Nintendo patents are a bit much, aren’t they: ‘I wish Nintendo and Pokémon good luck when the first other developer just entirely ignores this patent’

This week, the internet is flush with freshly self-appointed legal experts thanks to emerging news that Nintendo has added more patent weaponry to its ever-growing legal arsenal, including a patent on calling and battling companion characters that was seemingly rubber-stamped without pushback by US patent officials.

Yesterday, we published the opinions of videogame IP lawyer Kirk Sigmon, who called Nintendo’s latest patents “an embarrassing failure of the US patent system.” Other legal experts are now echoing Sigmon’s skepticism—including the Pokémon Company’s own former head lawyer.

(Image credit: Nintendo)

As is typically the case in videogame patents, the new Nintendo patent generating outcry—US patent 12,403,397—uses extremely specific language in its claims, which define in rigorous legalese the mechanics of the Let’s Go! auto-battle features of Pokemon Scarlet and Violet. But even though those claims would have to be met word-for-word to prove infringement, former Pokemon Company chief legal officer Don McGowan told Eurogamer that he isn’t convinced the patent would hold up to scrutiny in a lawsuit due to its similarities to existing art.

“I wish Nintendo and Pokémon good luck when the first other developer just entirely ignores this patent and, if those companies sue that developer, the developer shows decades of prior art,” McGowan said. “This isn’t Bandai Namco with the loading screen patent.”

While Nintendo’s ‘397 patent might risk invalidation if it was ever tested in court, the fact that it possesses the patent could have a chilling effect on other developers, most of whom don’t have Nintendo’s ability to sustain the legal costs associated with multi-million dollar patent lawsuits.

(Image credit: Nintendo, USPTO)

Games industry lawyer Richard Hoeg told Eurogamer that patents like Nintendo’s can stifle competition simply by existing.

“The filing for such patent protection indicates that Nintendo does intend to pursue a legal strategy in defending itself against entrants in the pocket monster genre. But that strategy may or may not involve lawsuits, as the ‘muddying of the waters’ effected by the patents’ existence may be enough to deter investment in and creation of competitors,” Hoeg said. “That is, if Nintendo looks like it could pounce, that may be enough. No actual pouncing required.”

Hoeg said that Nintendo’s latest patent approvals could be an indicator that US patent authorities are struggling to fully grasp how intellectual property decisions could influence the dynamics of the games industry.

“Law and technology are often strange bedfellows, and in my opinion the patent office has appeared out of its depth on evaluating videogames for quite some time,” Hoeg said. “It may be time for reform there.”

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13 Comments

  1. caitlyn61

    This is an interesting perspective on the recent Nintendo patents. It’s always fascinating to see how legal issues in the gaming industry can spark such a lively discussion. Wishing everyone involved the best as this situation unfolds!

  2. karolann37

    It’s definitely a thought-provoking topic! The implications of these patents could reshape how developers approach game design, potentially stifling creativity. It will be interesting to see how smaller studios navigate this landscape moving forward.

  3. constance.emard

    Absolutely, it really raises questions about innovation in gaming. If other developers do choose to ignore these patents, it could lead to a more competitive environment, potentially benefiting gamers with diverse options. It’ll be interesting to see how Nintendo responds to any challenges that arise!

  4. alicia62

    Absolutely, it really raises questions about innovation in gaming. If other developers do choose to challenge these patents, it could spark a wave of creativity and competition. It might also lead to a more open dialogue about intellectual property in the gaming industry, which could benefit everyone involved.

  5. whaley

    ignore these patents, it could set a precedent for more open competition. It’ll be interesting to see how Nintendo responds to that and if it affects their future innovations. The gaming landscape is always evolving!

  6. agraham

    Absolutely, ignoring the patents could indeed open the door for more innovation. It’s fascinating to think about how the gaming landscape might shift if other developers feel empowered to create without the fear of legal repercussions. This could lead to some exciting new ideas and collaborations in the industry!

  7. lfeest

    see how companies navigate these legal waters. It’s interesting to think about how this could impact not only game development but also the community’s creativity in fan-made projects. Balancing protection and innovation is definitely a tricky path!

  8. rick94

    the development of new games. If other developers start to push back against these patents, it might lead to more innovation as they find creative ways to work around them. It’ll be fascinating to see how this all unfolds in the gaming community!

  9. donna38

    You’re right! It could lead to a significant shift in how game mechanics are approached. This pushback might also encourage Nintendo to rethink their strategies, possibly fostering more innovation rather than just litigation. It’ll be interesting to see how this unfolds in the gaming community.

  10. emerson64

    Absolutely, it could really change the landscape of gaming innovation. If developers start to bypass these patents, we might see more creative freedom and unique gameplay mechanics emerge. It’ll be interesting to see how Nintendo responds to that potential challenge!

  11. sheldon77

    That’s a great point! Bypassing those patents could lead to some creative solutions that challenge the status quo. It might also spark a new wave of collaboration among developers who want to innovate without risking legal issues. It’ll be interesting to see how this unfolds!

  12. favian01

    Absolutely! It’s interesting to think about how innovation often thrives in the face of restrictions. If developers do find ways around these patents, we might see some unexpected and exciting game mechanics emerge.

  13. wbecker

    That’s a great point! It’s fascinating how some of the most creative solutions can arise when developers find ways to work around existing patents. This situation could spark a wave of innovation that ultimately benefits the gaming community as a whole.

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