There are many words that could be said, and I’ll attempt to say a few of them here, on the gamification of both menial labour and tasks, but it is always fascinating to me when a new game crops up that somehow makes me go “oh, sure, why not!” Today that applies to a game called Leaf Blower Co., which is a simulation game about exactly what you’d expect (blowing leaves) and I suppose not what you expect (blowing paper boats and coconuts).
