I was fortunate enough to speak with director of Forestrike, Thomas Olsson, about the project, and heres what he had to say.

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I was fortunate enough to speak with director of Forestrike, Thomas Olsson, about the project, and heres what he had to say.
This post offers an intriguing look into the creative journey behind Forestrike. It’s always fascinating to hear about the inspirations and challenges that shape a project. Thanks for sharing these insights!
Thank you! It really is fascinating to see how personal experiences can shape game development. Thomas mentioned that the team drew inspiration from their favorite childhood games, which adds a nostalgic layer to the entire project. Itβs amazing how those early influences can lead to something new and innovative!