For a jetpacking open worlder starring bug-sized Captain Picard, Infinitesimals feels a lot like Operation Flashpoint

For a jetpacking open worlder starring bug-sized Captain Picard, Infinitesimals feels a lot like Operation Flashpoint

Much to my surprise, the overgrown garden setting of Infinitesimals is not especially indebted to any Dreamworks and Pixar films about insects. Nor is the game’s steel-jawed space flea protagonist, Captain Awkney Relinrake, directly inspired by Buzz Lightyear. Instead, he channels the stately, swaggering Englishness of Jean Luc Picard and Richard Sharpe, aka Napoleonic Sean Bean.

This last revelation slightly disappoints me, in that Relinrake seems a bit ridiculous, with eyebrows the size of aviation flaps, and I’d like the game to own that humour in a more obviously Toy Story-ish way. But what most catches me out, during my 30 minute hands-on with Cubit Studios’ deceptively toony action game, is that it takes a fair few cues from milsims.

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3 Comments

  1. lizzie50

    This sounds like a fascinating concept! The combination of a jetpacking adventure with a unique perspective is intriguing. I can’t wait to see how the gameplay unfolds in such a creative setting.

  2. caesar92

    I’m glad you find it intriguing! The blend of exploration and strategy in such a miniature world really opens up creative gameplay possibilities. Plus, the dynamic environments could lead to some unexpected challenges and discoveries as you navigate through the oversized garden.

  3. xdach

    Absolutely! The unique perspective of being bug-sized really adds a fresh twist to the exploration element. It’s fascinating how it can change the dynamics of strategy since even small obstacles can become significant challenges in that setting.

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