Sports Interactive has released Football Manager update 2 on the Steam Public Beta track to test it before it is pushed out to the whole community. This second patch for Football Manager 26 will contain 200 fixes, though not all are listed, including bug fixes, UI improvements, and the addition of being able to use the space bar to navigate messages.
Football Manager 26 update 2 patch notes
- Added legacy preference option to continue through messages via the space bar.Â
- Numerous tile/card polish and alignment fixes.Â
- Numerous further fixes to translations.Â
- Substantial amount of other crash and stability fixes (some specific ones listed below).Â
- Fixed a crash when adding Club Affiliation via the Pre-Game Editor (PGE).Â
- Fixed a crash when user tries to move players or staff using the In-Game Editor (IGE).Â
- Fixed an issue in IGE where Transfer and Wage Budget edits wouldnât take effect.Â
- Fixed an issue where Move to Club/Move to Other Club wouldnât work for free agents using the IGE.
- Fixed a soft lock when selecting off of the Move to Other Club list on the IGE.Â
- Fixed a crash on M1/Intel Macs when attempting to start a match.Â
- Further fixes to Matches freezing during single player and online matches.Â
- Fixed slowdown in match when on 2D overview screen.Â
- Scroll bar will now save state when leaving and returning to a tile/card.Â
- Added Save Team Selection and Clear Squad/Subs options within Tactics.Â
- Fixed âAuto-size all Columnsâ leaving a large space to the right of the table.Â
- âSort Attributes Using English Language Sortingâ preference will now function correctly.Â
- Japan â Match Rules â Fixed foreign player limits having incorrect rules set.Â
- England â Fixed rare issue where season wouldnât begin due to incorrect scheduling of the National League Playoff Final.Â
- USA â Updated Designated Player path rule to better reflect real life.Â
- Fixed an issue preventing user being able to sort by Role Ability in Player Selector during a match.Â
- Star Ratings widget has been added within Squad Planner.Â
- Body language of players will now correctly update during meetings.Â
- Global Search bar now closes when a hyperlink is pressed.Â
- Fixed an issue where club badges would be switched in Cup Final news items when venue was neutral.Â
- Acting on Opposition Instruction advice will now function correctly.Â
- Fixed an issue where Recruitment Focus would display as completed if cancelled.Â
- Fixed an issue where some clubs would be shown to have 0 people on the season ticket waiting list.Â
- Fixed an issue where NXGN award wouldnât be handed out.Â
- Fixed an issue preventing the Place of Birth field to populate during manager creation.Â
- Fixed save game prompt appearing on screen causing an overlap during the Portal tutorial.Â
- Fixed an issue where clubs in Saudi Arabia wouldnât renew player contracts often enough.Â
- Fixed issue where the âiâ profile preview would appear for non-players who shouldnât be accessible.Â
- Agent feedback will now correctly display when prompted if user asks within âAsk Agent About Market Interestâ dialogue option.Â
- Realigned columns of Interested Clubs within Player Offers.Â
- Fixed issue preventing user to return to the start screen if they deleted all managers present within the Manager Profiles tab.Â
- Realigned Career Milestones.Â
- Refined âPlayer Change in Registrationâ card to fix cutoffs.Â
- Fixed issue where a message would open by default if user selected one of the Messages tabs.Â
- âArrange Friendlyâ will now appear as intended when opening Fixture Schedule for the first time.Â
- Pre-Match Lineups will now hide Form if there isnât any data to show.Â
- Future Transfers filter within Transfer History will now function as intended.Â
- Change/Withdraw Transfer Offer action buttons will now function correctly immediately after user makes an offer.Â
- Management Style box during manager creator flow will now correctly store previous role and how well known you were for it.Â
- Mentality will now display correctly if updated within Match Tactics.Â
- Reworked the positional familiarity colouring on the player position map.Â
- The icon for âReally Goodâ morale will now display properly.Â
- Team Priorities card will now function correctly.Â
- The Fixtures card will now properly distinguish between those that scored/missed during a penalty shootout.Â
- AI Club Fixtures will now display correctly if user is unemployed.Â
- Fixed issue displaying head coaches name during UEFA Womenâs CL pre-match lineup graphic.Â
- Finances > Summary will now display correctly for teams without FFP.Â
- Recruitment > Player Database â Selecting a Role will now highlight the correct Key Attributes.Â
- Fixed the Ability and Potential columns not populating with any data in the Recruitment Focus General Info viewÂ
- Newly promoted teams should now receive a more reasonable wage budget reflecting new division and current financial state.Â
- Agreed Playing Time column will now populate with correct data.Â
- Multi-Select on âAvailable for U21/U18 matchâ portal item will now function correctly.
Football Manager 26 Review
In our Football Manager 26 review, I said, âFootball Manager 26 is the first step of a new era, and as weâre seeing with some of the biggest clubs in the country, any new era comes with the challenge of rebuilding and both setting and meeting expectations. Football Manager 26 can get better with updates, but I doubt that this entry will be the one to make the most of the switch to the new engine, overhauled UI and new features. It might take one or two more years for this rebuild to really meet its potential.â
Source: Steam

It’s exciting to see the latest update for Football Manager 26! It’s always interesting to see how developers refine the game. Looking forward to hearing more about the improvements in this update.
I agree, itâs definitely exciting! The updates often bring new features that can really enhance the gameplay experience. Iâm particularly curious about how the changes in player dynamics will impact team management strategies this time around.
gameplay experience. It’s interesting to see how the community’s feedback influences these updates as well. I’m curious to see which features will make the biggest impact this time around!