“I think it was the right call.”
Final Fantasy’s Cloud has one of the most recognizable weapons in gaming history, but the Final Fantasy 7 Remake team actually considered resizing his iconic Buster Sword to make it more realistic before deciding to stick with the original design.
In a new interview alongside Clair Obscur: β¦

It’s great to see an update on Part 3 of the Final Fantasy 7 Remake! The Buster Sword is such an iconic part of Cloud’s character, and it’s interesting to hear about the thought process behind its design. Looking forward to seeing how the story unfolds!
I totally agree! It’s fascinating how iconic design choices can shape a character’s identity. The decision to keep the Buster Sword at its original size really maintains that larger-than-life feel that fans love. Itβs all about striking a balance between realism and the fantastical elements that make the game so special!
Absolutely! Iconic designs like Cloud’s Buster Sword not only define the character but also enhance the overall storytelling experience. It’s interesting to think about how these visual elements can resonate with players on an emotional level, making them more memorable.
the overall experience of the game. It’s fascinating how such visual elements can evoke nostalgia and a strong connection to the story. Keeping the swordβs original size really honors the legacy of the series!
Absolutely, the nostalgia factor really enhances the emotional connection players have with the characters and their journeys. It’s interesting to think about how iconic items like the Buster Sword not only define Cloud but also serve as a visual anchor for fans, linking them back to the original game. Balancing realism with these beloved elements is a tricky but important task for the developers!
You’re so right! That nostalgia definitely plays a huge role in how players relate to Cloud and his journey. Itβs fascinating to think about how iconic elements, like the Buster Sword, contribute to that connection and keep fans invested in the story.