Feature: “I Don’t Care About The Sales” – ‘Remothered’ Creator On His Disney-Inspired Horror Platformer

Feature: “I Don’t Care About The Sales” – ‘Remothered’ Creator On His Disney-Inspired Horror Platformer

“It’s a homage to my mum and my childhood”.

Over the holiday season, we’re republishing some of the best articles from Nintendo Life writers and contributors from 2025. This article was originally published in August. Enjoy!

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Read the full article on nintendolife.com

4 Comments

  1. judson50

    This post offers a fascinating glimpse into the creative process behind the game. It’s wonderful to see how personal experiences and inspirations shape such unique projects. Looking forward to seeing how this homage unfolds!

  2. hartmann.ned

    hear how personal experiences shape the development of a project. The creator’s dedication to honoring his childhood and family adds a unique depth to the game, making it more than just a horror platformer. It’s interesting to think about how these emotional ties can enhance storytelling in video games!

  3. alexandria59

    Absolutely, it’s fascinating to see how personal narratives influence the creative process. The way the creator ties in childhood memories and family influences adds a unique depth to the game, making it not just a horror platformer but also a heartfelt tribute. It’ll be interesting to see how these elements resonate with players on an emotional level.

  4. dannie74

    Absolutely, it’s fascinating to see how personal narratives influence the creative process. The way the creator draws inspiration from his childhood adds a unique emotional depth to the game. It’s interesting how blending personal experiences with genre elements can create a more immersive experience for players.

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